UI.X

UI.X 1.5.22.0

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But..There are only 2 local js files. What files do you mean? A select few people throw around the bloat word. Prove it. What is bloated? We optimized everything. Want your site to load faster? Don't use every feature of the framework.

I think he means all of the configuration options, which are necessary.

You can't have both, a fully awesome theme that does everything and not have these options. Everything you put into your UIX theme comes back in spades.
 
I think he means all of the configuration options, which are necessary.

You can't have both, a fully awesome theme that does everything and not have these options. Everything you put into your UIX theme comes back in spades.

Ah I see.

Yeah none of that JS executes unless its run. There are some JS frameworks that allow for even more optimization but its negligible for UI.X. That is to say there would be absolutely no added benefit thats noticeable.

The main thing we want to improve upon is the sticky navigation which we've already commented on. There are some more settings we want to add to make it so you can make it even more optimized. The main JS/CSS features are (that require something run on scroll):

-- sticky nav
-- (sticky) off-canvas sidebar
-- sticky sidebar
-- sticky jump to top
-- sticky welcomeblock

I recommend NOT having all of these on. BUT we built it so you can if you want. Remember. Framework and all :P Even other themes that allow these go through the same issues we do. Its an issue with mobile devices in general, they just weren't meant to constantly run JS on scroll which these functions require. So when you look at it from that perspective, we have tools that allow you to disable these (sticky nav for example) on mobile thus solving the problem.

I am 10000% committed to perfecting this framework, I guess I just need some examples of places I can improve on.
 
A few problems I've noticed with the latest update that I'm having,

67086105c3.png


Spam button doesn't have an icon like the rest of them, and it just looks out of place.

f572b55539.png


Breadcrumb breaks on mobile on some of my nodes, specifically ones with longer names or that go deeper than one or two nodes.

39b65294e7.png


"Show Ignored Content" comes up at the bottom of the pages on mobile also, even though I'm not ignoring anyone on the forum.
Spam and show ignored content bug fixed (had this one fixed already). But I cannot replicate the > character on breadcrumb. As for it breaking, this does in fact happen, but it happens on default theme sometimes too. Just depends on the situation. To fix this, often times making the font smaller (such as is on the default) will make your breadcrumb break less. I personally don't think it looks bad (minus the > character which I cannot replicate)
 
But..There are only 2 local js files. What files do you mean? A select few people throw around the bloat word. Prove it. What is bloated? We optimized everything. Want your site to load faster? Don't use every feature of the framework.
Hmm, I see a handful of CDN JS files being called. Are those not coming from UI.X?
 
What are they?
Actually this is on me. I have an addon called Defer JS which moves the JS calls before </body> and it is taking files out of the IE conditionals. I'll talk to the addon developer. Hence why I have like 10 JS files being called at once. Thought this was UI.X.
 
Actually this is on me. I have an addon called Defer JS which moves the JS calls before </body> and it is taking files out of the IE conditionals. I'll talk to the addon developer. Hence why I have like 10 JS files being called at once. Thought this was UI.X.
Its no trouble bud :) I get offended when people call the framework bloated, I spent 12 months making sure it wasn't.

Yeah, there are separate JS files for things like the styler or some IE conditionals, but they should and need to be in separate files. I mean you could group everything into one file and that would be faster, but such a small, negligible, amount.
 
Audentio updated UI.X with a new update entry:

Minor bug fixes and full advertisement support

Hi all!

Aside from the very minor upgrade needed for 1.3.5 (the login helper template), we've made some minor improvements to UI.X. Mostly bug related, but there are some layout improvements that we made so that all advertisement positions now position nicely. We even added some settings to show you how and where to edit the template to add your banner into the theme!

Improvements and bugs:

  • general improvements to the layout (margins and paddings are consistent)
  • mobile...

Read the rest of this update entry...
 
After the update we noticed a change in adsense at the sidebar but not on second post. Could this have something to do with a modification of UI.X?
uixupdate.webp
It is now off center (which is not a real problem I think) but there is also a piece of code at the bottom.
 
After the update we noticed a change in adsense at the sidebar but not on second post. Could this have something to do with a modification of UI.X?
View attachment 81187
It is now off center (which is not a real problem I think) but there is also a piece of code at the bottom.

I thought this might happen. As far as padding. Not sure about the extra code there at the bottom.

We've wrapped all ad spots in a wrapper by default, but I think we need a way to disable it. Will add something in but for now.

.funBox {padding: 0 ! Important}
 
I thought this might happen. As far as padding. Not sure about the extra code there at the bottom.

We've wrapped all ad spots in a wrapper by default, but I think we need a way to disable it. Will add something in but for now.

.funBox {padding: 0 ! Important}
Thanks. I might try the fix but we are in no hurry as that site is still in development, just thought you might like to know.
 
@HitArrowLegend as far as I'm aware you can, the is just an example of what you would use in the box if you were to use a FontAwesome icon, for your own icon you would upload something to your server and then put the path in there, for example:

styles/images/icons/glyphlogo.png
 
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