DragonByte Tech
Well-known member
It's not easy to add any of those criteria as that data isn't being tracked separately, but it's certainly something I could look into in the future 
Fillip

Fillip
Thanks, I'm looking forward. With these criteria we could create some really interesting trophies/achievements/medalsIt's not easy to add any of those criteria as that data isn't being tracked separately, but it's certainly something I could look into in the future
Fillip
Feature: Users may now create more than one custom shop
Feature: A new option has been added to allow users to upload custom images for their user created items
Change: The design of the Shop Management page has changed
Change: The design of the Item Management page has changed
I think it can be a good idea: when there are multiple shops there, then first shop's options be expanded and rest of the shops be collapsed until we click a toggle button to expand each of them.Imagine you (admin) and your users have 10, 12 shops then every time you (admin) Add/Edit items in Admin CP, you see all shops in the "Per-Shop Inventory Configuration" tab. It's getting too long with each new shop, have to scroll down to find the shop you need to set. The layout of this tab should be improved.
Yes.I think it can be a good idea: when there are multiple shops there, then first shop's options be expanded and rest of the shops be collapsed until we click a toggle button to expand each of them.
Two versions ago, v4.9.1@DragonByte Tech any idea when the gift not automatically activating bug will be resolved?![]()
Two versions ago, v4.9.1
Fillip
Its totally good that its not activated automatically.It still doesn't work, or I've done something wrong. Latest version of the add-on. (5.0.0)
- User A gifts User B an item
- User B doesn't have the gift automatically active and must go to shop -> inventory, click on settings and then activate the item there for it to show up on his personal profile inventory and for any effects the purchase has to take place.
Purchase as gift via shop directly.Hold on, is this via regular gifting or the Purchase As Gift link? If it's the latter, then this is working as intended.
Fillip
Yea I am fine with it being activated by the reciever!Its totally good that its not activated automatically.
Imagine you are a formal famous person and someone comes and buy you a profile music that is really odd for you. and you don't check a few days and people come and say "hey what is nice music on your profile!!!" and when you check you see what happened!
(in our site that is a legal social network its so important that these things not be happened)
The problem with that is determining whether an item has been activated previously. Otherwise, people could simply deactivate and reactivate for infinite items.Can I request a feature then?
If gifting via 'purchase as gift' from shop doesn't automatically activate items on the receiver, can items that have limited time (time-bound items) have the expiry begin from the time the item is activated? Or is that too complicated to build in?
Feature: The controls for Discard/Gift/Sellback/Settings are now also displayed in the Inventory tab in the profile
Change: The "Default Item Permissions" user group permission has changed to "Allow" rather than "Deny", and is now actually implemented
Fix: User-created items with no image selected would display broken images in the Item Management display in the front-end
Feature: New Item Type: Post Background
Feature: New Item Type: Post Background (Pre-Defined)
Feature: New User Group Permissions: Can Use Steal
Feature: New User Group Permissions: Can View Lottery
Feature: New User Group Permissions: Can Use Trading
Fix: The per-shop inventory "Active" checkbox was missing from the Item Management page in the front-end
Fix: It was possible to access the Bank even if the user group did not have the necessary...
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