MineSync, for XF2

MineSync, for XF2 [Paid] 3.3.2 (S2.3)

No permission to buy (£35.00)
If I whitelist my server, can people go onto the website and register then get past the whitelist?
I'm doing something like this in my community. It's still a work in progress because it relies on Webhooks, which aren't going to be released until the 2.3 release, but I'm configuring this in development currently.

  1. A webhook fires from XenForo. This could be on user create or, if you use Snog's Advanced Forms app, through a webhook fired when an application is approved.
  2. Minecraft server receives the webhook. How this is done depends on what server software you're using. I'm on Fabric, so I'm using SCarpet-WebServer.
  3. Web API on the Minecraft server validates webhook, then sends an API request to the forum to get the user's Minecraft UUID from MineSync.
    1. This is the part I'm still looking into whether it's possible, but it should be in theory. If it's not I'll have nanocode make sure this is available.
  4. API request returns UUID, which is used to add a user to the whitelist.
Assuming I can get this to work, I'll publish a full guide + walkthrough.

This is also how I'm thinking I'll get MineSync working on Fabric, at least until an official Fabric port of their Minecraft mod comes out.
 
Honestly, pretty much.

Reported some issues - got radio silence from them - this is despite them collecting annual renewal fees.

I've gone the route of patching it up for privately at this rate.
Hiya - sorry for not acknowledging your ticket. I did see your ticket (and the fix you provided for the issue - much appreciated!), and something similar to your fix will included in the next release. As far as I know, it's not a bug that should affect most customers (yours is the only installation it's been reported on)

Aside from that ticket, there's no bug reports pending in our backlog currently for MineSync.
 
Hiya - sorry for not acknowledging your ticket. I did see your ticket (and the fix you provided for the issue - much appreciated!), and something similar to your fix will included in the next release. As far as I know, it's not a bug that should affect most customers (yours is the only installation it's been reported on)

Aside from that ticket, there's no bug reports pending in our backlog currently for MineSync.
Heya, just saw your email — great to see you’re back. Sorry for the less than kind words, was a bit frustrated dealing with that on my own for the better part of a year

Glad to have you back. Hope you’re well :)
 
The plugin doesnt work on 1.8, it has something to do with AdventureAPI from kyori
Thanks for clarifying. I think I replied to your ticket, however to summarise here just in case other users are also using Minecraft 1.8: the latest version of MineSync Server doesn't work with 1.8, as 1.8 was released in September 2014 and the latest version of MineSync (S2.3) bumped the dependencies.

Customers using 1.8 should be able to use an older version of MineSync's server node. I would try S2.2 or S2.1.3 initially, as they ran on older dependencies.
 
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