Huh? Transmit is one of the most highly regarded FTP apps for Mac...Transmit was a complete disaster! Stay clear.
I returned swiftly to good old Fetch, it just works
FileZilla!Transmit, Cyberduck, and Forklift are all FTP clients. I use Transmit and love it, but I haven't tried the others.
I would probably suggest a MacBook Pro with an HDD and 8GB RAM.Like the thread starter am also shopping for a mac. Whats the lowest specs that I need for a mac computer that will let me edit slow motion effects in adobe premiere? Whats the lowest i would need to do this in final cut pro? I mean speed up then slow down type special effects. As a film major i need this in my life.
Film editing = SSD.I would probably suggest a MacBook Pro with an HDD and 8GB RAM.
Thanks everyone, I will probably use Transmit.
SSD>HDD in all cases except those that require more space for your buck.Film editing = SSD.
Untrue.SSD>HDD in all cases except those that require more space for your buck.
That might be, but it ruined one of my forum installations when it overwrote everything I deinstalled it immediately, and no such thing has ever happened to faithful Fetch.Huh? Transmit is one of the most highly regarded FTP apps for Mac...
I don't think there is ever a real "need" for an SSD but I have always preferred them. They run faster and the old downside is they are more expensive/GB but tbh I will probably never go over 200GB of space and if I go I will be an external HD.Untrue.
Many situations don't actually require a SSD (Most games, majority of programs, background processes). Things such as heavy graphic design, 3d rendering (Especially CAD), film editing, and more technical music editing definitely do.
Most people actually have no use for a SSD other than for faster boot times.
Okay thanks. Unfortunately, the only MacBook's with SSD I saw in Best Buy were MacBook Air's which I've read suck for editing motion and the MacBook Pro Retina Display, which is above my budget.Untrue.
Many situations don't actually require a SSD (Most games, majority of programs, background processes). Things such as heavy graphic design, 3d rendering (Especially CAD), film editing, and more technical music editing definitely do.
Most people actually have no use for a SSD other than for faster boot times.
Film editing, heavy graphic design, 3D modeling (Especially CAD) and technical music editing pretty much require high end setups. If you're doing any of those in a professional situation, SSD is pretty much a requirement.I don't think there is ever a real "need" for an SSD but I have always preferred them. They run faster and the old downside is they are more expensive/GB but tbh I will probably never go over 200GB of space and if I go I will be an external HD.
Source? I wouldn't necessarily call it a requirement, although it can certainly help a lot in many applications where lots of data needs to transferred quickly (high resolution video recording/real-time editing being the best example).Film editing, heavy graphic design, 3D modeling (Especially CAD) and technical music editing pretty much require high end setups. If you're doing any of those in a professional situation, SSD is pretty much a requirement.
Most people actually have no use for a SSD other than for faster boot times.
You had it backed up, right? (If not, another reason to keep everything backed up, especially a forum installation...)That might be, but it ruined one of my forum installations when it overwrote everything I deinstalled it immediately, and no such thing has ever happened to faithful Fetch.
I'm going to take issue with this as well. One of the primary benefits of an SSD is the reduced latency and access time due to the fact that a mechanical head doesn't have to re-align and wait for the data to spin underneath the read head to access it.
Replace your primary HD with an SSD will make everything feel faster because it drastically reduces the latency involved when your system is reading and writing to the drive for the mundane OS tasks that it does every second. It will also speed up the launch time for almost every application, again because of the reduced time it takes to access all the files (this will be especially noticeable if you are coming from a HDD that is heavily fragmented).
It will also make your games load much faster, as again, that's a case where you're streaming lots of data very quickly (especially noticeable in games with open worlds or larger worlds where the engine has to load assets on the fly - if you experience pop-in or texturing popping in a game, running that game from an SSD will drastically reduce that).
The use cases I stated all use SSD's due to it being the major bottleneck of the system, and the performance completely outweighs the cost. You're not going to find anyone at Pixar, Disney, any major game company or any place that makes use of CAD who does not use SSD as the cost gets paid off within a few days due to saved time (An estimate, but to be safe lets say a week).Source? I wouldn't necessarily call it a requirement, although it can certainly help a lot in many applications where lots of data needs to transferred quickly (high resolution video recording/real-time editing being the best example).
Regardless, you can still do film editing, heavy graphic design, 3D modeling, and music editing without an SSD. People have been doing it for years.
I'm going to take issue with this as well. One of the primary benefits of an SSD is the reduced latency and access time due to the fact that a mechanical head doesn't have to re-align and wait for the data to spin underneath the read head to access it.
Replace your primary HD with an SSD will make everything feel faster because it drastically reduces the latency involved when your system is reading and writing to the drive for the mundane OS tasks that it does every second. It will also speed up the launch time for almost every application, again because of the reduced time it takes to access all the files (this will be especially noticeable if you are coming from a HDD that is heavily fragmented).
It will also make your games load much faster, as again, that's a case where you're streaming lots of data very quickly (especially noticeable in games with open worlds or larger worlds where the engine has to load assets on the fly - if you experience pop-in or texturing popping in a game, running that game from an SSD will drastically reduce that).
You had it backed up, right? (If not, another reason to keep everything backed up, especially a forum installation...)
That's possible just fine with Filezilla, btw.Trying out Windows versions of each FTP program suggested if one exists. I can't wait to get my hands on Coda though.
I have used Filezilla, not impressed. I need a solution where I can have multiple connections, one to my main site, one to my test site, and one to my new site I'm building.
There is a built in PHP book which is the online manual in nicer form for Coda use. You can set up additional books to use, so I have one for Zend and Java since those are what I use constantly right now.Are there a tone of information to help with PHP coding and Zend?
Also what drive do you have? HDD or SSD?
Transmit overwrites, just like you would if you were copying files. It has a sync feature that has more fine-tuned controls. Its still a better FTP client.That might be, but it ruined one of my forum installations when it overwrote everything I deinstalled it immediately, and no such thing has ever happened to faithful Fetch.
You can actually set the default behavior in regards to overwriting files and folders... when I installed it everything was set to "ask me what to do" by default.Transmit overwrites, just like you would if you were copying files. It has a sync feature that has more fine-tuned controls. Its still a better FTP client.
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