XF 2.1 Reactions 👍😍🤣😲🙁😡

Welcome to the third in our "Have you seen...?" series for XF 2.1. We've had a phenomenal, er, reaction, to what we've shown so far. In case you haven't seen our previous two entries, you can check them out here.

As ever, to ensure you're kept up to date, we strongly recommend giving that "Watch forum" link a poke here and enabling email notifications if you haven't done so already 🙂

Today we're going to show you something that we have been talking about doing internally for quite some time - content reactions. This concept has been popular with XF users for a long time and has spawned some popular add-ons. We have quite possibly been talking about doing it since long before it was popularised by Facebook so, finally, here we are 🙂

Let's first look at how Reactions are set up in the Admin CP:


As you can see, we've not exactly gone overboard in terms of the reactions we're shipping by default, but this felt like a sensible selection. We've added a concept of being able to assign either "Positive", "Negative" or "Neutral" to each reaction and although some of the default reactions have negative connotations, we decided not to assign any of them as "Negative" by default.

But, let's look at adding a new negative "Dislike" reaction:


The process here should be fairly familiar if you have ever added new smilies as it uses a very similar approach for referencing the image/sprite. For your convenience we have included a "Dislike" icon in the sprite sheet should you wish to add it yourselves.

Most of this is self explanatory, but you will see we can also specify a "Text color". You'll see this in action... now!


The behaviour of the "Like" button isn't significantly different. You can still just click/tap the button to give a like (or remove the selected reaction) but to access other reactions you can hover over the link (or tap and hold on touch devices) and a tooltip will be displayed with your active reactions.

The "Text color" value we mentioned before is applied here to indicate your selected reaction. It is also displayed in the alert templates for reactions:

Screenshot 2018-10-15 at 18.45.54.png

We have also redesigned the reaction summary:

Screenshot 2018-10-15 at 18.58.33.png

And the reaction overlay with a new tabbed design:

Screenshot 2018-10-15 at 19.02.20.png

And, of course, Reactions are sent through push notifications (if not opted-out):

live.browserstack.com_dashboard (3).png

We also show a summary of the most popular reactions (up to 3) on the thread list:


Finally, you'll notice that the primary statistic listed on member list items, member tooltips and member statistics is no longer just a simple "like count" but instead we're now tracking an overall "Reaction score".

This metric is the total number of positive reactions minus the total number of negative reactions.

localhost_21x_index.php_members_&key=highest_reaction_score (1).png

Most of this is self explanatory so we're probably ok to leave it there without going into too much detail.

Still quite a bit more to go, so we'll see you again later this week for more 🙂

Developers: you may be wondering about a few technical details. We have a special HYS for you guys in a couple of weeks focusing on a bit more detail for some miscellaneous power user/developer changes, so stay tuned for that!


Well-known member
Oh great this made it to base software, does it have user criteria expanded to tackle reaction score and such?

I wonder if this means the ancient likely the most used addon of this sorts on xF's history that is the Medals one is something that is also coming, at least to expand trophy system to that extent. :unsure:

Chris D

XenForo developer
Staff member
Oh great this made it to base software, does it have user criteria expanded to tackle reaction score and such?
Yes it does.

Of course this is brilliant news. Any info about migrating data from the post ratings addon?
Presently we are using Luke's Post Ratings addon, will we able to import/keep those ratings scores?
We wouldn't be looking to import third party data into our own. The reality is if you're already using such add-ons, you'll need a custom importer to bring them across. Hopefully someone in the community will release something like that.